While I was brainstorming, I came up with a few ideas one of my first ideas was thinking about making a game that showed a day in the life of a content creator, someone who makes work on twitch or YouTube going through how they mentally and emotionally handle the…

This game was such a thought-provoking game bringing the idea of limbo to you as a player or even to your mind. This game definitely makes you think of the afterlife and how it could be. When I think about Critical Play in relation to this game I think…

I'm about to get really personal with my life and how this game affected me as a person and a game designer. I have for the last year slowly been struggling with my depression and anxiety. I really reached a tipping point when I lost my grandmother to covid…

Let me start by saying Bioshock Infinite was and still is to this day my favorite game. For me, this game is the reason I’m even pursuing this as a career. It's the game that got me into video games. I have played this game three or four times…

For me how I would describe a glitch as an error in the code that allows the player to perform an act or task that would in normal gameplay not be possible. For example, walking through a solid object like a door or piece of furniture. I play a lot…

So I decided to talk about Featherfall. Featherfall is a Digital video that includes times that the games have glitched and caused the player to fall through the earth. They then take the video and paired it with an audio voiceover that brings up the idea that games invade…

Alana Brunson

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